Recompute Normals
Recomputes the Mesh Normals

/**
* Node that recalculates vertex normals for a mesh.
*
* This is useful after mesh deformation operations to ensure
* correct lighting and shading on the modified geometry.
*/Last updated
Recomputes the Mesh Normals

/**
* Node that recalculates vertex normals for a mesh.
*
* This is useful after mesh deformation operations to ensure
* correct lighting and shading on the modified geometry.
*/Last updated