# Bake Materials To Textures

<div align="left"><figure><img src="https://2202237093-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FililYtTOKJkeJpzbCa02%2Fuploads%2FC1dmohsLH963YnitU4EE%2Fimage.png?alt=media&#x26;token=0252c877-74aa-4625-b17a-903cea2811ba" alt=""><figcaption></figcaption></figure></div>

```
/**
 * Node that bakes material properties to textures.
 * 
 * Renders material properties (diffuse, normal, roughness, etc.)
 * to texture assets for use in simplified materials.
 * 
 * Usage:
 * 1. Connect mesh with materials
 * 2. Select properties to bake
 * 3. Click Apply to generate textures
 */
```
