Bake Materials To Textures

/**
 * Node that bakes material properties to textures.
 * 
 * Renders material properties (diffuse, normal, roughness, etc.)
 * to texture assets for use in simplified materials.
 * 
 * Usage:
 * 1. Connect mesh with materials
 * 2. Select properties to bake
 * 3. Click Apply to generate textures
 */

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