Patch Notes

Mesh Morpher Graph 1.2.7 is Live! (10/27/2025)
  • [MMG-0092] Improved Project ToolFixed the name of node Load Texture From File

  • [MMG-0093] Implemented Transparent Material in Sculpting Tools

  • [MMG-0094] Improved the OBJ import speed

  • [MMG-0095] Improved sculpting tools speed with very dense meshes.

  • [MMG-0096] Greatly improved the speed of Scene Proxy for faster rendering of very dense meshes.

  • [MMG-0097] Improved the speed of Rigid Fit.

  • [MMG-0098] Greatly improved the performance with very dense meshes for sculpt tools by implementing octree instead of AABB tree

  • [MMG-0099] Greatly improved the rendering performance by implementing multi-threading in scene proxy

  • [MMG-0100] Greatly Improved the performance of Transform Tool by throttling the updates

  • [MMG-0101] Sculpt tools now have DraggableBox instead of fixed size

  • [MMG-0102] General Brush Settings now are part of the viewport

  • [MMG-0103] Implemented Mesh Statistics in Viewport

  • [MMG-0103] Improved Draggable Box

  • [MMG-0104] Implemented FlushRenderingCommands(); in attempt to fix possible render crash

  • [MMG-0105] Implemented throttling in Latticedeform and RBF Deformer

  • [MMG-0106] Fixed Cage Deformer throttling and manual transform

  • [MMG-0107] Lattice Deformer now correctly rotates vertices around pivot

  • [MMG-0108] Changed defaults for handle based tools

  • [MMG-0109] Implemented throttling in Poser Tool.

  • [MMG-0110] Implemented the ability to enable/disable hitting backfaces.

Mesh Morpher Graph 1.2.6 is Live! (10/22/2025)
  • [MMG-0091] Improved Project Tool

Mesh Morpher Graph 1.2.5 is Live! (10/22/2025)
  • [MMG-0090] Plugin now correctly enables its dependencies

Mesh Morpher Graph 1.2.4 is Live! (10/21/2025)
  • [MMG-0088] Implemented Load Texture from File

  • [MMG-0089] Implemented Replace Geometry Node

Mesh Morpher Graph 1.2.3 is Live! (10/20/2025)
  • [MMG-0076] Fixed a bug in SetMaterialsNode where changing materials to null would crash.

  • [MMG-0077] Fixed Parent Bone and Transfer Weights in Append Geometry

  • [MMG-0078] Bake DNA Mesh correctly remaps the morph targets

  • [MMG-0079] Export To Skeletal Mesh now correctly works.

  • [MMG-0080] Bake DNA Mesh now requires user action

  • [MMG-0081] Implemented the option to cancel dna baking

  • [MMG-0082] Implemented the option to not transfer morph targets to new topology

  • [MMG-0083] Fixed Recompute Normals Node

  • [MMG-0084] Fixed BakeDNAMesh to preserve material indices for all other LODs

  • [MMG-0085] Fixed export To Skeletal Mesh Node orientation

  • [MMG-0086] Fixed Bake DNA Mesh to preserve indices correctly.

  • [MMG-0087] SetMaterialNode now changes ImportedMaterialSlotName as well

Mesh Morpher Graph 1.2.2 is Live! (10/17/2025)
  • [MMG-0074] Implemented the ability to bake any topology to dna files and assets.

  • [MMG-0075] Implemented the ability to Export DNA to Skeletal Mesh(>=5.6)

Mesh Morpher Graph 1.2.1 is Live! (10/15/2025)
  • [MMG-0072] Fixed OnRenderNode not updating the nodes correctly.

  • [MMG-0073] Implemented Fix Intersections Node.

Mesh Morpher Graph 1.2.0 is Live! (10/11/2025)
  • [MMG-0067] Implemented Set Materials node

  • [MMG-0068] Implemented the ability to apply skinning on Copy Bone Transforms

  • [MMG-0069] Implemented Transfer Texture Node

  • [MMG-0070] Implemented Bake Materials to Texture Node

  • [MMG-0071] Fix in toolkit in OnRenderNode that would crash Mesh Morpher Graph when clicking node while pin values where changed at the same time.

Mesh Morpher Graph 1.1.9 is Live! (10/09/2025)
  • [MMG-0062] Fixed a bug where DNA body root bone wouldn't be properly rotated.

  • [MMG-0063] Bake DNA Mesh now applies to all LODs

  • [MMG-0064] Fixed Copy Bone Transforms

  • [MMG-0065] Attempt to fix a possible bug that crashes when cancelling active tool

  • [MMG-0066] Fixed baking Normals to DNA

Mesh Morpher Graph 1.1.8 is Live! (10/08/2025)
  • [MMG-0058] Improved RBF deformer

  • [MMG-0059] Landmarks To RBF Node now correctly displays control points

  • [MMG-0060] Invert Landmarks now correctly displays control points

  • [MMG-0061] Fixed a bug where we could start spline editing mode without having a landmark node selected.

Mesh Morpher Graph 1.1.7 is Live! (10/06/2025)
  • [MMG-0045] Implemented Load Texture node

  • [MMG-0046] Implemented Reroute Node

  • [MMG-0047] Implemented Landmark multiselection with marquee selection.

  • [MMG-0048] Implemented rendering landmark index on hud

  • [MMG-0049] Fixed a bug where pressing escape wouldn't exit spline edit mode

  • [MMG-0050] Improved Mirroring Tool

  • [MMG-0051] Implemented the ability to delete selected landmarks

  • [MMG-0052] Implemented the ability to delete all landmarks

  • [MMG-0053] Implemented the ability to clear landmark selection

  • [MMG-0054] Implemented marquee landmark selection

  • [MMG-0055] Improved Project tool

  • [MMG-0056] Fixed a bug with Normals in Mesh Component

  • [MMG-0057] Implemented the ability to reposition a select landmark

Mesh Morpher Graph 1.1.6 is Live! (10/03/2025)
  • [MMG-0042] Greatly improve landmarks and overall non-rigid algorithm in Wrapper

  • [MMG-0043] Implemented Spline Landmarks

  • [MMG-0044] Greatly improved speed in FBX import for large files

Mesh Morpher Graph 1.1.5 is Live! (09/29/2025)
  • [MMG-0040] Implemented Remove Occluded Node

  • [MMG-0041] Implemented Remove Small Components Node

Mesh Morpher Graph 1.1.4 is Live! (09/25/2025)
  • [MMG-0033] Removed Ray Tracing option

  • [MMG-0034] Fixed a possible bug in Mesh Streaming was sending a 1-byte heartbeat that could make the client disconnect

  • [MMG-0035] Improved Non_rigid fitting

  • [MMG-0036] Non-Rigid fit speed has been improved by a lot

  • [MMG-0037] Simplified Non-Rigid fitting options.

  • [MMG-0038] Implemented Invert Landmarks node

  • [MMG-0039] Implemented OpenSubdiv node

Mesh Morpher Graph 1.1.3 is Live! (09/22/2025)
  • [MMG-0022] Fixed a bug in Scene Proxy for Mesh Component

  • [MMG-0023] Added New button in UI

  • [MMG-0024] Fixed a bug where Left Shift would remain pressed when changing viewports.

  • [MMG-0025] Added Ray Tracing setting

  • [MMG-0026] Fixed a bug in Mesh Component when recomputing Normals

  • [MMG-0027] Fixed a bug in OBJ exporter where unused empty UVs and Normals where added

  • [MMG-0028] Vectorized Wrapper Rigid and Non-Rigid fit functionality

  • [MMG-0029] Improved Regular smoothing in Non-Rigid Fit

  • [MMG-0030] Implemented Point-To-Plane projection

  • [MMG-0031] Implemented Displacement clamping in Non-Rigid fit which aims to reduce irrelevant correspondences.

  • [MMG-0032] Improved the overall speed of Non-Rigid Fit algorithm

Mesh Morpher Graph 1.1.2 is Live! (09/17/2025)
  • [MMG-0021] Implemented compression for Mesh Node Pins

Mesh Morpher Graph 1.1.1 is Live! (09/15/2025)
  • [MMG-0021] Fixed FBX Importer to load only LOD0 for meshes exported by blender

Mesh Morpher Graph 1.1.0 is Live! (09/14/2025)
  • [MMG-0018] Fixed OBJ exporter. Now it correctly exports UV and Normal Layouts and not causing issues anymore with welded meshes.

  • [MMG-0019] Greatly Improved FBX/OBJ importer

  • [MMG-0020] Added parallelism in FBX importer

Mesh Morpher Graph 1.0.9 is Live! (09/13/2025)
  • [MMG-0015] Fixed a bug with Load File Mesh node where the file wouldn't be written to the output pin

  • [MMG-0016] Fixed a bug with Weld Mesh Node where an error would always be triggered without any reason

  • [MMG-0017] Fixed a bug with Compact Mesh Node where an error would always be triggered without any reason

Mesh Morpher Graph 1.0.8 is Live! (09/12/2025)
  • [MMG-0014] Implemented Transfer Morph Targets node

Mesh Morpher Graph 1.0.7 is Live! (09/09/2025)
  • [MMG-0012] Implemented Compact Node

  • [MMG-0013] Improved mesh serialization/deserialization

Mesh Morpher Graph 1.0.6 is Live! (09/09/2025)
  • [MMG-0010] Mesh Morpher Graph works only with compacted meshes

  • [MMG-0011] Implemented Node errors when mesh inputs are broken.

Mesh Morpher Graph 1.0.5 is Live! (09/07/2025)
  • [MMG-0009] Improved the speed in MeshStream manager

Mesh Morpher Graph 1.0.4 is Live! (09/07/2025)
  • [MMG-0007] Added Mesh Streaming

  • [MMG-0008] Updated logo

Mesh Morpher Graph 1.0.3 is Live! (09/06/2025)
  • [MMG-0005] Implemented Help menu

  • [MMG-0006] Implemented the ability to rename comment boxes

Mesh Morpher Graph 1.0.2 is Live! (09/05/2025)
  • [MMG-0004] Fixed a bug where Subdivide would crash with a selection input

Mesh Morpher Graph 1.0.1 is Live! (09/05/2025)
  • [MMG-0001] Can now bake static meshes.

  • [MMG-0002] Exporting to Static Mesh now creates HiRes mesh as well.

  • [MMG-0003] Implemented the ability to bake to dna different topology

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