Patch Notes
Mesh Morpher Graph 1.1.7 is Live! (10/06/2025)
[MMG-0045] Implemented Load Texture node
[MMG-0046] Implemented Reroute Node
[MMG-0047] Implemented Landmark multiselection with marquee selection.
[MMG-0048] Implemented rendering landmark index on hud
[MMG-0049] Fixed a bug where pressing escape wouldn't exit spline edit mode
[MMG-0050] Improved Mirroring Tool
[MMG-0051] Implemented the ability to delete selected landmarks
[MMG-0052] Implemented the ability to delete all landmarks
[MMG-0053] Implemented the ability to clear landmark selection
[MMG-0054] Implemented marquee landmark selection
[MMG-0055] Improved Project tool
[MMG-0056] Fixed a bug with Normals in Mesh Component
[MMG-0057] Implemented the ability to reposition a select landmark
Mesh Morpher Graph 1.1.6 is Live! (10/03/2025)
[MMG-0042] Greatly improve landmarks and overall non-rigid algorithm in Wrapper
[MMG-0043] Implemented Spline Landmarks
[MMG-0044] Greatly improved speed in FBX import for large files
Mesh Morpher Graph 1.1.5 is Live! (09/29/2025)
[MMG-0040] Implemented Remove Occluded Node
[MMG-0041] Implemented Remove Small Components Node
Mesh Morpher Graph 1.1.4 is Live! (09/25/2025)
[MMG-0033] Removed Ray Tracing option
[MMG-0034] Fixed a possible bug in Mesh Streaming was sending a 1-byte heartbeat that could make the client disconnect
[MMG-0035] Improved Non_rigid fitting
[MMG-0036] Non-Rigid fit speed has been improved by a lot
[MMG-0037] Simplified Non-Rigid fitting options.
[MMG-0038] Implemented Invert Landmarks node
[MMG-0039] Implemented OpenSubdiv node
Mesh Morpher Graph 1.1.3 is Live! (09/22/2025)
[MMG-0022] Fixed a bug in Scene Proxy for Mesh Component
[MMG-0023] Added New button in UI
[MMG-0024] Fixed a bug where Left Shift would remain pressed when changing viewports.
[MMG-0025] Added Ray Tracing setting
[MMG-0026] Fixed a bug in Mesh Component when recomputing Normals
[MMG-0027] Fixed a bug in OBJ exporter where unused empty UVs and Normals where added
[MMG-0028] Vectorized Wrapper Rigid and Non-Rigid fit functionality
[MMG-0029] Improved Regular smoothing in Non-Rigid Fit
[MMG-0030] Implemented Point-To-Plane projection
[MMG-0031] Implemented Displacement clamping in Non-Rigid fit which aims to reduce irrelevant correspondences.
[MMG-0032] Improved the overall speed of Non-Rigid Fit algorithm
Mesh Morpher Graph 1.1.1 is Live! (09/15/2025)
[MMG-0021] Fixed FBX Importer to load only LOD0 for meshes exported by blender
Mesh Morpher Graph 1.1.0 is Live! (09/14/2025)
[MMG-0018] Fixed OBJ exporter. Now it correctly exports UV and Normal Layouts and not causing issues anymore with welded meshes.
[MMG-0019] Greatly Improved FBX/OBJ importer
[MMG-0020] Added parallelism in FBX importer
Mesh Morpher Graph 1.0.9 is Live! (09/13/2025)
[MMG-0015] Fixed a bug with Load File Mesh node where the file wouldn't be written to the output pin
[MMG-0016] Fixed a bug with Weld Mesh Node where an error would always be triggered without any reason
[MMG-0017] Fixed a bug with Compact Mesh Node where an error would always be triggered without any reason
Mesh Morpher Graph 1.0.7 is Live! (09/09/2025)
[MMG-0012] Implemented Compact Node
[MMG-0013] Improved mesh serialization/deserialization
Mesh Morpher Graph 1.0.6 is Live! (09/09/2025)
[MMG-0010] Mesh Morpher Graph works only with compacted meshes
[MMG-0011] Implemented Node errors when mesh inputs are broken.
Mesh Morpher Graph 1.0.4 is Live! (09/07/2025)
[MMG-0007] Added Mesh Streaming
[MMG-0008] Updated logo
Mesh Morpher Graph 1.0.3 is Live! (09/06/2025)
[MMG-0005] Implemented Help menu
[MMG-0006] Implemented the ability to rename comment boxes
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