Patch Notes
Live Patch Updates - expand to see details
Mesh Morpher 4.6.2 is Live! (03/25/2025)
[MM-1098] Fixed a possible crash when trying to save a morph target on a mesh with corrupted import data
[MM-1099] Implemented Inverse Skinning in wrapper
Mesh Morpher 4.6.1 is Live! (03/14/2025)
[MM-1096] Implemented Map asset for Create DNA Expression from Morph Target
[MM-1097] Create DNA Expression from Morph Target now first search for matching Morph Targets
Mesh Morpher 4.6.0 is Live! (03/13/2025)
[MM-1089] Implemented the ability to add DNA Bones to Expressions
[MM-1090] Implemented the ability to view all expressions associated with DNA Bones
[MM-1091] Fixed a possible DNA bug where adding rotations to certain bones and expressions wouldn't work due to DNA pruning
[MM-1092] Show DNA Expressions Bones now displays the bones in Bone List in Poser
[MM-1093] Implemented the ability to bulk Create DNA expressions
[MM-1094] Added Toolbar button and icon for Create DNA Expression from Morph Target
[MM-1095] Added asset icons and thumbnail for Bonesnapshot, Standalone Morph Target and Standalone Mask Selection
Mesh Morpher 4.5.9 is Live! (03/02/2025)
[MM-1088] Create DNA Expressions now has the ability to automatically bake the DNA expression
Mesh Morpher 4.5.8 is Live! (02/26/2025)
[MM-1082] Added an UV sampler as a secondary failover on UV Matching across Mesh Morpher
[MM-1083] Fixed a bug with material in Append Mesh
[MM-1084] Transfer Weights now allows to transfer weights to meshes based on Closest Point and UV Matching
[MM-1085] Transfer Weights now allows to fit skeleton based on the new weights
[MM-1086] Transfer Weights now also transfers DNA asset, post process blueprint and default animation rig
[MM-1087] Transfer Weights now has persistent settings.
Mesh Morpher 4.5.7 is Live! (02/24/2025)
[MM-1079] Implemented Transfer Weights by UV Match in Append Mesh
[MM-1080] Baking grooms now checks for decimation settings in Groom Asset. If decimation values are not 1.0 then baking gets skipped
[MM-1081] Improved Matching By UV across Mesh Morpher. Vertices with no exact UV match are now UV projected to find their correspondence
Mesh Morpher 4.5.6 is Live! (02/18/2025)
[MM-1077] Implemented undo/redo for irreversible functions
[MM-1078] Implemented the ability to manually check for updates
Mesh Morpher 4.5.5 is Live! (02/16/2025)
[MM-1074] Fixed a bug with delete Morph target
[MM-1075] Fixed a bug with rename Morph target
[MM-1076] Added undo/redo for Morph Target operations
Mesh Morpher 4.5.4 is Live! (02/13/2025)
[MM-1072] Fixed a possible issue with Rename Morph Targets
[MM-1073] Fixed possible crashes across Mesh Morpher
Mesh Morpher 4.5.3 is Live! (02/13/2025)
[MM-1070] Implemented the ability to add animation curves
[MM-1071] Implemented the ability to remove selected animation curves
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