Patch Notes
Live Patch Updates - expand to see details
Mesh Morpher 4.5.9 is Live! (03/02/2025)
[MM-1088] Create DNA Expressions now has the ability to automatically bake the DNA expression
Mesh Morpher 4.5.8 is Live! (02/26/2025)
[MM-1082] Added an UV sampler as a secondary failover on UV Matching across Mesh Morpher
[MM-1083] Fixed a bug with material in Append Mesh
[MM-1084] Transfer Weights now allows to transfer weights to meshes based on Closest Point and UV Matching
[MM-1085] Transfer Weights now allows to fit skeleton based on the new weights
[MM-1086] Transfer Weights now also transfers DNA asset, post process blueprint and default animation rig
[MM-1087] Transfer Weights now has persistent settings.
Mesh Morpher 4.5.7 is Live! (02/24/2025)
[MM-1079] Implemented Transfer Weights by UV Match in Append Mesh
[MM-1080] Baking grooms now checks for decimation settings in Groom Asset. If decimation values are not 1.0 then baking gets skipped
[MM-1081] Improved Matching By UV across Mesh Morpher. Vertices with no exact UV match are now UV projected to find their correspondence
Mesh Morpher 4.5.6 is Live! (02/18/2025)
[MM-1077] Implemented undo/redo for irreversible functions
[MM-1078] Implemented the ability to manually check for updates
Mesh Morpher 4.5.5 is Live! (02/16/2025)
[MM-1074] Fixed a bug with delete Morph target
[MM-1075] Fixed a bug with rename Morph target
[MM-1076] Added undo/redo for Morph Target operations
Mesh Morpher 4.5.4 is Live! (02/13/2025)
[MM-1072] Fixed a possible issue with Rename Morph Targets
[MM-1073] Fixed possible crashes across Mesh Morpher
Mesh Morpher 4.5.3 is Live! (02/13/2025)
[MM-1070] Implemented the ability to add animation curves
[MM-1071] Implemented the ability to remove selected animation curves
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