> For the complete documentation index, see [llms.txt](https://docs.meshmorpher.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.meshmorpher.com/graph/animation/delta-mush-animation.md).

# Delta Mush Animation

<div align="left"><figure><img src="/files/i4vWcMUM459TJPJZKxMF" alt=""><figcaption></figcaption></figure></div>

```
/**
 * Node that applies Delta Mush to each frame in an animation sequence
 * and stores the resulting corrections as morph targets driven by the animation.
 * 
 * This is useful for fixing skinning artifacts like volume loss at joints
 * by automatically generating corrective shapes for each frame.
 * 
 * Usage:
 * 1. Connect a skeletal mesh (RestPose) and animation sequence
 * 2. Configure Delta Mush settings
 * 3. Click "Apply" to process the animation and create corrective morph targets
 */
```
