> For the complete documentation index, see [llms.txt](https://docs.meshmorpher.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.meshmorpher.com/graph/materials/create-material-from-textures.md).

# Create Material from Textures

<div align="left"><figure><img src="/files/U54h9ui3fSG45zHmVO9S" alt=""><figcaption></figcaption></figure></div>

```
/**
 * Node that creates a material from texture inputs.
 * 
 * Generates a new material asset with connected textures for
 * base color, metallic, normal, and roughness channels.
 * 
 * Usage:
 * 1. Connect texture inputs (base color, normal, etc.)
 * 2. Configure save path and material name
 * 3. Click Apply to create material asset
 */
```
