Create Material from Textures

/**
* Node that creates a material from texture inputs.
*
* Generates a new material asset with connected textures for
* base color, metallic, normal, and roughness channels.
*
* Usage:
* 1. Connect texture inputs (base color, normal, etc.)
* 2. Configure save path and material name
* 3. Click Apply to create material asset
*/Last updated
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