Set DNA Expression

Converts a Mesh Skeleton to Metahuman DNA expression

/**
 * Node that sets/modifies a facial expression in a MetaHuman DNA asset.
 * 
 * Updates the combined blendshape result for a specific expression,
 * computing the necessary individual blendshape changes.
 * 
 * Usage:
 * 1. Connect DNA asset and modified expression mesh
 * 2. Select expression name
 * 3. Click Apply to update DNA
 */
Parameter
Description

ExpressionName

string

Selected Expression. Must be valid.

Insert Missing Attributes

boolean

Wether to insert missing attributes in bone transforms.

Last updated