Load Morph Target
Loads a Morph Target from a Skeletal Mesh

/**
* Node that loads a morph target as a mesh.
*
* Extracts a specific morph target from a skeletal mesh
* and outputs the morphed mesh geometry.
*
* Usage:
* 1. Connect skeletal mesh input
* 2. Select morph target name from dropdown
* 3. Output is the morphed mesh
*/Parameter
Description
MorphTargetName
string
Selected Morph Target. Must be valid.
bUseDualQuaternionSkinning
boolean
Whether to use dual quaternion skinning when retrieving blendshape.
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