Non-Rigid Fit
Non-Rigidly fits the Mesh to Target. Updates (optional) landmarks.

SubdivisionSteps
integer
Number of mesh subdivision steps. We perform selected number of iterations for each subdivision step.
Iterations
integer
Number of non-rigid fitting iterations to perform.
VertexRange
float
Range for discovering correspondences between vertices.
SmoothingWeightsType
enum
Type of smoothing weights used during fitting.
LandmarkWeight
float
Weight assigned to landmark constraints.
bAdaptiveLandmarkWeight
boolean
Whether to adaptively adjust landmark weights.
SmoothingType
enum
Smoothing method applied during fitting.
SmoothIterations
integer
Maximum number of smoothing iterations.
SmoothNeighbors
integer
Number of neighbors in the local smoothing region for each vertex.
SmoothStrength
float
Gaussian width controlling the strength of smoothing.
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