# Remove Bones

<div align="left"><figure><img src="/files/gWlIMEDuqIgVUa6CQq7u" alt=""><figcaption></figcaption></figure></div>

```
/**
 * Node that removes bones from a skeleton.
 * 
 * Deletes specified bones and optionally their children,
 * redistributing vertex weights to remaining bones.
 * 
 * Usage:
 * 1. Connect mesh with skeleton
 * 2. Enter bone names to remove (one per line)
 * 3. Output has simplified skeleton
 */
```


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