Elastic Conformer

Non-Rigidly fits the Mesh to Target. Updates (optional) landmarks.

/**
 * Node that deforms a mesh to conform to a target surface.
 * 
 * Uses elastic deformation to wrap a source mesh onto a target
 * while preserving surface details and topology.
 * 
 * Usage:
 * 1. Connect source mesh, target mesh, and landmarks
 * 2. Configure conforming parameters
 * 3. Click Apply to conform source to target
 */
Parameter
Description

SubdivisionSteps

integer

Number of mesh subdivision steps. We perform selected number of iterations for each subdivision step.

Iterations

integer

Number of non-rigid fitting iterations to perform.

VertexRange

float

Range for discovering correspondences between vertices.

LandmarkWeight float

Weight assigned to landmark constraints.

bAdaptiveLandmarkWeight boolean

Whether to adaptively adjust landmark weights.

SmoothIterations integer

Maximum number of smoothing iterations.

bAdaptiveSmoothingIterations bool

Whether to reduce the solver iterations progressively as we advance with the main iterations.

SmoothNeighbors integer

Number of neighbors in the local smoothing region for each vertex.

SmoothStrength float

Gaussian width controlling the strength of smoothing.

Last updated