Elastic Conformer
Non-Rigidly fits the Mesh to Target. Updates (optional) landmarks.

/**
* Node that deforms a mesh to conform to a target surface.
*
* Uses elastic deformation to wrap a source mesh onto a target
* while preserving surface details and topology.
*
* Usage:
* 1. Connect source mesh, target mesh, and landmarks
* 2. Configure conforming parameters
* 3. Click Apply to conform source to target
*/SubdivisionSteps
integer
Number of mesh subdivision steps. We perform selected number of iterations for each subdivision step.
Iterations
integer
Number of non-rigid fitting iterations to perform.
VertexRange
float
Range for discovering correspondences between vertices.
LandmarkWeight
float
Weight assigned to landmark constraints.
bAdaptiveLandmarkWeight
boolean
Whether to adaptively adjust landmark weights.
SmoothIterations
integer
Maximum number of smoothing iterations.
bAdaptiveSmoothingIterations
bool
Whether to reduce the solver iterations progressively as we advance with the main iterations.
SmoothNeighbors
integer
Number of neighbors in the local smoothing region for each vertex.
SmoothStrength
float
Gaussian width controlling the strength of smoothing.
Last updated