> For the complete documentation index, see [llms.txt](https://docs.meshmorpher.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.meshmorpher.com/graph/geometry/subdivide.md).

# Subdivide

<div align="left"><figure><img src="/files/Uce2ADyLHDrB4BYlCgan" alt=""><figcaption></figcaption></figure></div>

```
/**
 * Node that subdivides a mesh while preserving skinning and morph targets.
 * 
 * Increases mesh resolution by splitting triangles, with optional
 * smoothing and reprojection to maintain surface detail.
 * 
 * Usage:
 * 1. Connect source mesh
 * 2. Configure subdivision level and smoothing options
 * 3. Click Apply to subdivide
 */
```

| Parameter                                                 | Description                                                                                                                                                |
| --------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------- |
| <p>NormalThreshold</p><p><code>float</code></p>           | Threshold for comparing vertex normals when matching or merging vertices.                                                                                  |
| <p>bSkipMaterialMatching</p><p><code>boolean</code></p>   | If true, material matching is skipped during subdivision or projection.                                                                                    |
| <p>bIgnoreBoundaryVertices</p><p><code>boolean</code></p> | If true, boundary vertices are ignored during processing.                                                                                                  |
| <p>SmoothingType</p><p><code>enum</code></p>              | Type of smoothing algorithm to use                                                                                                                         |
| <p>SmoothSpeed</p><p><code>float</code></p>               | Speed or intensity of the smoothing operation.                                                                                                             |
| <p>bEnableReproject</p><p><code>boolean</code></p>        | If true, enables reprojection of vertices after subdivision.                                                                                               |
| <p>ProjectionQuality</p><p><code>integer</code></p>       | Subdivision of the mesh we're projection on. For this mesh we're using opensubdiv. Don't abuse this value, usually 2-3 steps is enough in most cases.&#xD; |
| <p>SubdivisionLevel</p><p><code>integer</code></p>        | Number of subdivision steps to apply to the mesh.                                                                                                          |
| <p>bFlat</p><p><code>boolean</code></p>                   | If true, applies flat subdivision instead of smooth.                                                                                                       |
| <p>JunctionThreshold</p><p><code>float</code></p>         | Threshold for detecting and handling mesh junctions.                                                                                                       |
| <p>MergeVertexTolerance</p><p><code>float</code></p>      | Tolerance distance for merging close vertices.                                                                                                             |

{% embed url="<https://youtu.be/vCAg5TEhnPU?si=c57JEj-TAEeBbcv2>" %}


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://docs.meshmorpher.com/graph/geometry/subdivide.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
