Base File

Original/Unchanged Mesh File

Base Use T0 Pose

Enable this option to use frame 0 as reference pose. This works only for FBX files. Useful for imports from CC3/CC4

Base Coordinate System

Coordinate System used to import the file. Supports both left and right.

Base Front Axis

The default Front axis in Unreal Engine(Y)

Base Up Axis

The default UP axis in Unreal Engine(Z)

Base Transform

Offset the mesh file. Allows location, rotation and scale.

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