Base
Last updated
Last updated
Options | Description |
---|---|
Base File
Original/Unchanged Mesh File
Base Use T0 Pose
Enable this option to use frame 0 as reference pose. This works only for FBX files. Useful for imports from CC3/CC4
Base Coordinate System
Coordinate System used to import the file. Supports both left and right.
Base Front Axis
The default Front axis in Unreal Engine(Y)
Base Up Axis
The default UP axis in Unreal Engine(Z)
Base Transform
Offset the mesh file. Allows location, rotation and scale.