Options
here are several options that allow users to interact with the Wrapper and pre-configure it.
Source
SourceMesh
Allows users to select the Source Mesh. Source Mesh is the mesh we want to take the shape from using the wrapper.
SourcePose
Allows users to set a pose from an animation sequence asset.
SourcePoseFrame
Allows users to select a frame from the pose animation sequence
bHideSourcePreviewMesh
Whether to hide the Source preview mesh component
bHideSourceReferenceMesh
Whether to hide the Source reference mesh component
Target
TargetPose
Allows users to set a pose from an animation sequence asset.
TargetPoseFrame
Allows users to select a frame from the pose animation sequence
bHideTargetPreviewMesh
Whether to hide the Source preview mesh component
bHideTargetReferenceMesh
Whether to hide the Source reference mesh component
Options
NewMorphName
Target Morph Name. If it exists you can overwrite.
View
bLockCameras
Whether to lock the cameras to same transform in both viewports. Works only when both viewports have the same view types.
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