Bone Snapshots

Bone snapshots are a snapshot of all bones in a skeletal mesh that hold the required data to be loaded at runtime or in editor.


Asset Picker

Allows users to load a bonesnapshot or an animation sequence


Resets the current pose to the Default neutral pose


Save a pose to the current bonesnapshot. If a bonesnapshot is not loaded it asks for a new bonesnapshot location

Save As...

Save the current pose as a new bonesnapshot

Add Axis Rotation

Manually add rotation in degrees on the selected axis. Allows users to rotate manually with increased precision

To Sequence..

Save current Pose as an animation sequence

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