Bone Snapshots
Last updated
Last updated
Bone snapshots are a snapshot of all bones in a skeletal mesh that hold the required data to be loaded at runtime or in editor.
Options | Description |
---|---|
Asset Picker | Allows users to load a bonesnapshot or an animation sequence |
Reset | Resets the current pose to the Default neutral pose |
Save | Save a pose to the current bonesnapshot. If a bonesnapshot is not loaded it asks for a new bonesnapshot location |
Save As... | Save the current pose as a new bonesnapshot |
Add Axis Rotation | Manually add rotation in degrees on the selected axis. Allows users to rotate manually with increased precision |
To Sequence.. | Save current Pose as an animation sequence |