Morphed File

Modified version of Base File (appears with Bulk Import disabled)

Morphed Directory

Directory containing multiple modified versions of Base File (appears with Bulk Import enabled)

Morphed Use T0 Pose

Enable this option to use frame 0 as reference pose. This works only for FBX files. Useful for imports from CC3/CC4

Morphed Coordinate System

Coordinate System used to import the file. Supports both left and right.

Morphed Front Axis

The default Front axis in Unreal Engine(Y)

Morphed Up Axis

The default UP axis in Unreal Engine(Z)

Morphed Transform

Offset the mesh file. Allows location, rotation and scale.

Lock Transform

If enabled, Morphed inputs use same transform as Base mesh.

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