# Morphed

| Options                   | Description                                                                                                         |
| ------------------------- | ------------------------------------------------------------------------------------------------------------------- |
| Morphed File              | Modified version of Base File (appears with Bulk Import disabled)                                                   |
| Morphed Directory         | Directory containing multiple modified versions of Base File (appears with Bulk Import enabled)                     |
| Morphed Use T0 Pose       | Enable this option to use frame 0 as reference pose. This works only for FBX files. Useful for imports from CC3/CC4 |
| Morphed Coordinate System | Coordinate System used to import the file. Supports both left and right.                                            |
| Morphed Front Axis        | The default Front axis in Unreal Engine(Y)                                                                          |
| Morphed Up Axis           | The default UP axis in Unreal Engine(Z)                                                                             |
| Morphed Transform         | Offset the mesh file. Allows location, rotation and scale.                                                          |
| Lock Transform            | If enabled, Morphed inputs use same transform as Base mesh.                                                         |


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