Morphed
Options | Description |
---|---|
Morphed File | Modified version of Base File (appears with Bulk Import disabled) |
Morphed Directory | Directory containing multiple modified versions of Base File (appears with Bulk Import enabled) |
Morphed Use T0 Pose | Enable this option to use frame 0 as reference pose. This works only for FBX files. Useful for imports from CC3/CC4 |
Morphed Coordinate System | Coordinate System used to import the file. Supports both left and right. |
Morphed Front Axis | The default Front axis in Unreal Engine(Y) |
Morphed Up Axis | The default UP axis in Unreal Engine(Z) |
Morphed Transform | Offset the mesh file. Allows location, rotation and scale. |
Lock Transform | If enabled, Morphed inputs use same transform as Base mesh. |
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