To Bonesnapshot
Bone Snapshots can be created from Morph Targets which allows users to fit the skeleton to match the Morph Target shape.
In order to do so, select a Morph Target and click on To Bonesnapshot.
A dialog window will open.
Option | Description |
---|---|
Start Bone | Pick the first bone in the Bonesnapshot. Users can select whether to bonesnapshot will start from root or any other bone in the skeleton hierarchy |
Bone to Vertex Threshold | This option allows to refine the bone matching algorithm. It represents the Maximum distance at which a bone is considered compatible with a vertex. Usually the default value is enough. |
Use Rotation | Whether to bones will try to orient the bone from the closest vertex associated with it to the morphed position. |
Save Changed Bones Only | Whether the bonesnapshot will hold only the bones that have their transform changed during the fitting. |
Create Morph Target | Whether to automatically create a new Morph Target which is updated with fitted bonesnapshot pose. |
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