# Open Morph Target

Mesh Morpher allows users to load and sculpt existing Morph Targets in-engine.

There are three ways to load a Morph Target:

* Double-click on the Morph Target you want to load in Morph Targets list.\
  ![](https://2202237093-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FililYtTOKJkeJpzbCa02%2Fuploads%2FZGG5YdpQi6bH3UGfilWL%2Fimage_2022-12-16_082831933.png?alt=media\&token=f8dd00a3-154e-48da-88d1-e6f6c1401566)
* Right-click on the Morph Target you want to load in Morph Targets list and select Open Morph Target.\
  ![](https://2202237093-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FililYtTOKJkeJpzbCa02%2Fuploads%2FmyGaQAPjSmECR2zH5jm1%2Fimage_2022-12-16_082929823.png?alt=media\&token=e06ff894-7436-48c8-b68e-50549a22790c)
* Navigating to Edit top dropdown menu and clicking Open Morph Target\
  ![](https://2202237093-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FililYtTOKJkeJpzbCa02%2Fuploads%2Fjhjn6L5XJMcUu27rqnsI%2Fimage.png?alt=media\&token=93b9b837-5e69-4fac-aa5b-bf38d37e47c1)

{% hint style="info" %}
Keyboard shortcut: Ctrl + O
{% endhint %}
