Bone Editor
The Bone Editor in the Wrapper allows users to match poses or set specific poses for both Target and Source.
Bone Editor allows Undo/Redo actions by using Ctrl+Z and Ctrl+Y
Bone editor supports Bone Symmetry and can be enabled by enabling the Symmetry Checkbox
Bonesnapshots are another important component of Bone Editor and users are allowed to Load and Save Bonesnapshots that will hold the skeleton transformation.
There are several visual settings for Bone Editor that can be accessed by navigating to Edit->Settings.
bDrawBones | Whether to draw bone indicators in the Target and Source Viewports |
bDrawFullBones | Whether to draw bone indicators from start to end in the Target and Source Viewports |
BoneIndicatorSize | The bone drawing indicator size |
bScaleBoneIndicatorToBoneSize | Whether to scale the bone indicator relative to the bone size |
DeselectedBoneColor | The color of the bone indicators when they're unselected |
SelectedBoneColor | The color of the bone indocators when they're selected |
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