Recompute Normals

Recompute Normals allows users to recompute the Normals for a selection of skeletal meshes.

The Normals are computed in such way that there is no seam if multiple skeletal meshes are selected as the meshes are getting welded in the underlying algorithm and the normals are then projected back to the Skeletal Meshes.

OptionDescription

Skeletal Meshes

Array of skeletal Meshes

Update DNA Asset

Bakes Normals to DNA Asset Mesh Data if available. This is intended for Meta Humans only.

Merge Vertex Tolerance

Edges are coincident if both pairs of endpoint vertices are closer than this distance

Merge Search Tolerance

Edges are considered as potentially the same if their midpoints are within this distance. Due to floating-point roundoff this should be larger than MergeVertexTolerance.

Merge Only Unique Pairs

Only merge unambiguous pairs that have unique duplicate-edge matches

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