Poser
Create from Pose
Mesh Morpher allows users to create Morph Targets from Poses. Poses can be an Animation frame, a Bone Snapshot or a combination of an Animation frame and Bones modification.
There are two ways to create Morph Targets from Pose:
Once the Create from Pose button is pressed, a dialog box will open where users can select several options.
Options | Description |
---|---|
Pose | Users can select an animation with a skeleton compatible with the target skeletal mesh. Although the asset picker will show all animations, the only valid ones that will work are the ones compatible with the Skeletal Mesh. |
Pose Frame | Once an animation is selected users will be able to change the frame of the selected animation in order to create a Pose from it. |
Reference Mesh | Users can select a reference Skeletal Mesh which is aimed to help them match different skeletons. Reference mesh uses a green translucent material with a blue wireframe. |
New Morph Name | Users can also pick the Morph Target name that will be created. |
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