# Add New

Mesh Morpher allows users to create and sculpt new Morph Targets in-engine without the need of any other DCC software.

There are three ways to create new Morph Targets:

* By clicking Add New in Mesh Morpher's toolbar\
  ![](/files/WbX05BWs1y24m3WX54WQ)
* By right-clicking on the Morph Targets list and select Add new\
  ![](/files/Sw4mTNEhBevXWzyCntTl)
* Navigating to Edit top dropdown menu and clicking Add new\
  ![](/files/TAFRBCHW4mJjgLElrlr1)

Once the Add New button is pressed, a dialog box will open, asking for a name for the new Morph Target.

<div align="left"><figure><img src="/files/HoU8sYGCMkXcqoUbcDxr" alt=""><figcaption></figcaption></figure></div>

{% hint style="warning" %}
If the selected Morph Target name is already in use, a new dialog box will pop asking whether to overwrite or change the name. Pressing Yes will clear and overwrite the existing Morph Target.\
![](/files/cZL7cOq98tcxuzNMn9W1)
{% endhint %}

{% hint style="info" %}
Keyboard shortcut: Ctrl + A
{% endhint %}


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