# Set Weight

Bakes the Standalone Morph Target in Skeletal Mesh Render Data by the provided Weight.\
Weight represents the impact this Standalone Morph Target has on its Skeletal Mesh

<div align="left"><figure><img src="https://2202237093-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FililYtTOKJkeJpzbCa02%2Fuploads%2FJQ10tVhcIwZqRlrqpK9m%2Fimage_2022-12-15_161926814.png?alt=media&#x26;token=2e03d6c5-b30e-4649-9e2a-cefd7c96f5a8" alt="Create Morph Targets at runtime from Mesh Files"><figcaption></figcaption></figure></div>

#### Inputs

| Parameter                                                                  | Description                                        |
| -------------------------------------------------------------------------- | -------------------------------------------------- |
| <p>Target </p><p><code>Standalone Morph Target Object Reference</code></p> | Standalone Morph Target to retrieve the Name from. |
| <p>New Weight</p><p>Float (single-precision)</p>                           | New Weight of the provided Standalone Morph Target |
