Smooth Tool

Smooth Tool allows users to Smooth vertices using the sculpt brush.

There are two types of Smoothing. by Preserving UV flow or if disabled then the smoothing is uniform.

Smooth can also be applied to the entire mesh or a mask selection by click on Apply Smoothing.

Options
Description

Preserve Volume

Reprojects the smoothed vertices maintaining volume.

Iterations

Iterations count performed by Apply Smoothing(not by brush sculpting)

Users can press Ctrl + Z to Undo and Ctrl + Y to Redo the operation.

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